diff options
| author | Tu Do <tu.h.do@dektech.com.au> | 2015-01-05 10:36:12 +0700 |
|---|---|---|
| committer | Tu Do <tu.h.do@dektech.com.au> | 2015-01-07 15:56:25 +0700 |
| commit | e2bf4d2c7c858711ac75f2f775b5b59217a47fdd (patch) | |
| tree | f5a6e7172447d2f21ce6efe19798b945d8cfea06 /README.md | |
| parent | 5cf09c257a73853a5a25d5879f0478c3b36ff506 (diff) | |
Add option to disable fuzzy matching in Helm Projectile
To disable it, simply set helm-projectile-fuzzy-match to nil before
loading helm-projectile.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -621,12 +621,15 @@ If you want to use these commands, you have to activate it to replace the normal commands: ```lisp +;; (setq helm-projectile-fuzzy-match nil) (require 'helm-projectile) (helm-projectile-on) ``` If you already activate helm-projectile key bindings and you don't like it, you can turn it off -and use the normal Projectile bindings with command `helm-projectile-off`. +and use the normal Projectile bindings with command `helm-projectile-off`. Similarly, if you want to +disable fuzzy matching in Helm Projectile (it is enabled by default), you must set `helm-projectile-fuzzy-match` +to nil before loading `helm-projectile`. To fully learn Helm Projectile and see what it is capable of, you should refer to this guide: [Exploring large projects with Projectile and Helm Projectile](http://tuhdo.github.io/helm-projectile.html). |
