diff options
| author | Jonathan Lai <jonathanlai@gmail.com> | 2019-09-18 00:08:36 -0700 |
|---|---|---|
| committer | James N <james@jojojames.com> | 2019-10-09 19:41:45 -0700 |
| commit | aec0ecbb86a4a6761f89a9945435595a6ad202b1 (patch) | |
| tree | 07d53f271835ef7bb124775ab7647a8b5a942f75 /modes/2048-game | |
| parent | 9346e4452bb1b62bf5825ca6b3c01abd80d33813 (diff) | |
Move mode files: evil-collection-*.el -> modes/*/evil-collection-*.el
Diffstat (limited to 'modes/2048-game')
| -rw-r--r-- | modes/2048-game/evil-collection-2048-game.el | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/modes/2048-game/evil-collection-2048-game.el b/modes/2048-game/evil-collection-2048-game.el new file mode 100644 index 0000000..c77d640 --- /dev/null +++ b/modes/2048-game/evil-collection-2048-game.el @@ -0,0 +1,54 @@ +;;; evil-collection-2048-game.el --- Evil bindings for `2048-game' -*- lexical-binding: t -*- + +;; Copyright (C) 2019 James Nguyen + +;; Author: Daniel Phan <daniel.phan36@gmail.com> +;; Maintainer: James Nguyen <james@jojojames.com> +;; Pierre Neidhardt <mail@ambrevar.xyz> +;; URL: https://github.com/emacs-evil/evil-collection +;; Version: 0.0.1 +;; Package-Requires: ((emacs "25.1")) +;; Keywords: evil, games + +;; This program is free software; you can redistribute it and/or modify +;; it under the terms of the GNU General Public License as published by +;; the Free Software Foundation, either version 3 of the License, or +;; (at your option) any later version. + +;; This program is distributed in the hope that it will be useful, +;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +;; GNU General Public License for more details. + +;; You should have received a copy of the GNU General Public License +;; along with this program. If not, see <http://www.gnu.org/licenses/>. + +;;; Commentary: +;; Evil bindings for `2048-game'. + +;;; Code: +(require 'evil-collection) +(require '2048-game nil t) + +(defconst evil-collection-2048-game-maps '(2048-mode-map)) + +;;;###autoload +(defun evil-collection-2048-game-setup () + "Set up `evil' bindings for `2048-game'." + (evil-set-initial-state '2048-mode 'normal) + (evil-collection-define-key 'normal '2048-mode-map + "h" '2048-left + "j" '2048-down + "k" '2048-up + "l" '2048-right + "r" '2048-random-move + (kbd "<up>") '2048-up + (kbd "<left>") '2048-left + (kbd "<right>") '2048-right + (kbd "<down>") '2048-down + "q" 'quit-window + "ZQ" 'evil-quit + "ZZ" 'quit-window)) + +(provide 'evil-collection-2048-game) +;;; evil-collection-2048-game.el ends here |
