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+;;; evil-collection-edebug.el --- Evil bindings for Edebug -*- lexical-binding: t -*-
+
+;; Copyright (C) 2017 James Nguyen
+
+;; Author: James Nguyen <james@jojojames.com>
+;; Maintainer: James Nguyen <james@jojojames.com>
+;; Pierre Neidhardt <ambrevar@gmail.com>
+;; URL: https://github.com/jojojames/evil-collection
+;; Version: 0.0.1
+;; Package-Requires: ((emacs "25.1"))
+;; Keywords: evil, edebug, tools
+
+;; This program is free software; you can redistribute it and/or modify
+;; it under the terms of the GNU General Public License as published by
+;; the Free Software Foundation, either version 3 of the License, or
+;; (at your option) any later version.
+
+;; This program is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;; GNU General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+;;; Commentary:
+;; Evil bindings for `edebug-mode'.
+
+;;; Code:
+(require 'edebug)
+(require 'evil-collection-util)
+
+(evil-collection-util-set-initial-state edebug-mode motion)
+
+(defun evil-collection-edebug-setup ()
+ "Set up `evil' bindings for `edebug'."
+ (evil-define-key 'motion edebug-mode-map
+ ;; control
+ " " nil
+ "s" 'edebug-step-mode
+ "n" 'edebug-next-mode
+ "go" 'edebug-go-mode
+ "gn" 'edebug-Go-nonstop-mode
+ "t" 'edebug-trace-mode
+ "T" 'edebug-Trace-fast-mode
+ "c" 'edebug-continue-mode
+ "C" 'edebug-Continue-fast-mode
+ "f" 'edebug-forward-sexp
+ "H" 'edebug-goto-here
+ "I" 'edebug-instrument-callee
+ "i" 'edebug-step-in
+ "o" 'edebug-step-out
+
+ ;; quit
+ "q" 'top-level
+ "Q" 'edebug-top-level-nonstop
+ "a" 'abort-recursive-edit
+ "S" 'edebug-stop
+
+ ;; breakpoints
+ "b" 'edebug-set-breakpoint
+ "u" 'edebug-unset-breakpoint
+ "B" 'edebug-next-breakpoint
+ "x" 'edebug-set-conditional-breakpoint
+ "X" 'edebug-set-global-break-condition
+
+ ;; evaluation
+ "r" 'edebug-previous-result
+ "EE" 'edebug-eval-expression
+ (kbd "C-x C-e") 'edebug-eval-last-sexp
+ "EL" 'edebug-visit-eval-list
+
+ ;; views
+ "WW" 'edebug-where
+ "p" 'edebug-bounce-point
+ "P" 'edebug-view-outside ;; same as v
+ "WS" 'edebug-toggle-save-windows
+
+ ;; misc
+ "g?" 'edebug-help
+ "d" 'edebug-backtrace
+
+ "-" 'negative-argument
+
+ ;; statistics
+ "=" 'edebug-temp-display-freq-count
+
+ ;; GUD bindings
+ (kbd "C-c C-s") 'edebug-step-mode
+ (kbd "C-c C-n") 'edebug-next-mode
+ (kbd "C-c C-c") 'edebug-go-mode
+
+ (kbd "C-x SPC") 'edebug-set-breakpoint
+ (kbd "C-c C-d") 'edebug-unset-breakpoint
+ (kbd "C-c C-t") (lambda () (interactive) (edebug-set-breakpoint t))
+ (kbd "C-c C-l") 'edebug-where)
+
+ (with-eval-after-load 'edebug-x
+ (evil-define-key 'motion edebug-x-instrumented-function-list-mode-map
+ "E" 'edebug-x-evaluate-function
+ "Q" 'edebug-x-clear-data
+ (kbd "<return>") 'edebug-x-find-function
+ "q" 'quit-window)
+ (evil-define-key 'motion edebug-x-breakpoint-list-mode-map
+ (kbd "<return>") 'edebug-x-visit-breakpoint
+ "x" 'edebug-x-kill-breakpoint
+ "Q" 'edebug-x-clear-data
+ "q" 'quit-window)))
+
+(provide 'evil-collection-edebug)
+;;; evil-collection-edebug.el ends here