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authorJames Nguyen <james@jojojames.com>2018-01-11 19:41:26 -0800
committerJames Nguyen <james@jojojames.com>2018-01-11 19:41:26 -0800
commit885814f9d575dd14885de5281d37ba47c72159fd (patch)
tree357fe72947513ea5897acad662af00da6d75de6a /evil-collection.el
parenta37e87dd2162ddb8b368cd269aac1f857c9e185e (diff)
Move setting to separate settings file
Originally, I placed this in the same file as evil-collection but was running into problems byte compiling cleanly. Instead of figuring out how to work around it, I am creating a separate settings file to add defcustoms lower level modules can consume. Ideally I can put this setting into the same evil-collection file and have the the project byte compile cleanly. I am leaving that problem for another day.
Diffstat (limited to 'evil-collection.el')
-rw-r--r--evil-collection.el13
1 files changed, 0 insertions, 13 deletions
diff --git a/evil-collection.el b/evil-collection.el
index 3d68c79..d258912 100644
--- a/evil-collection.el
+++ b/evil-collection.el
@@ -56,19 +56,6 @@ or evil-collection.")
:type 'boolean
:group 'evil-collection)
-(defcustom evil-collection-setup-debugger-keys t
- "Whether to bind debugger keys when debugger is active.
-
-Debugger in this case is dependent on mode.
-
-This is only relevant for debug modes that are part of another mode,
-
-e.g. `indium'. Modes like `edebug' or `realgud' needs to be explicitly disabled
-
-through removing their entry from `evil-collection-mode-list'."
- :type 'boolean
- :group 'evil-collection)
-
(defcustom evil-collection-mode-list
`(ag
alchemist