diff options
| author | Stefan Monnier <monnier@iro.umontreal.ca> | 2019-03-27 00:44:14 -0400 |
|---|---|---|
| committer | Stefan Monnier <monnier@iro.umontreal.ca> | 2020-11-30 18:43:35 -0500 |
| commit | 97e0a054523de2a313d9c9e678f77985b284ca3c (patch) | |
| tree | 7b14828f9193ed8d0afbfc2060037b654aa2842a | |
| parent | bea3ad84032648c6bcfa1cf6be69196d6f895b51 (diff) | |
* mines.el: Adjust docs for the @ => SPC changeexternals/mines
| -rw-r--r-- | mines.el | 16 |
1 files changed, 7 insertions, 9 deletions
@@ -38,8 +38,8 @@ ;; contain a number: the number of bombs at distance 1 from this cell. ;; If you reveal the content of this cell, then this number is shown. ;; -;; 3. Cells without a bomb at distance > 1 from any bomb contain '@'. -;; If you reveal the content of this cell, then '@' is shown and +;; 3. Cells without a bomb at distance > 1 from any bomb contain ' '. +;; If you reveal the content of this cell, then ' ' is shown and ;; all adjacent cells are recursively revealed. ;; ;; @@ -670,23 +670,21 @@ Called with a prefix prompt for the difficulty level." "Major mode for playing Minesweeper. The target of the game is discover which cells contain mines. -You reveal the content of the mine at point with \\[mines-dig\]. +You reveal the content of the mine at point with \\[mines-dig]. 1. If you look at one cell containing a mine you lost. 2. A cell without a mine with N neighbour cells containing mines shows N when you look at it. 3. A cell without a mine and without neighbour cells having mines - shows the character `@' when you look at it; all adjacent cells + shows the character ` ' when you look at it; all adjacent cells are recursively revealed. For instance, following is a possible configuration: -@ @ @ @ @ -1 2 2 1 @ -1 x x 1 @ -1 2 2 1 @ -@ @ @ @ @ + 1 2 2 1 + 1 x x 1 + 1 2 2 1 You can move between cells using the arrow keys, or using vi or Emacs keystrokes (↑↓→←) = (kjlh) = (pnfb). |
